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#71: Mike Tenebrae, Illustrator

https://www.rpg.net/columns/interviews/interviews71.phtml Summary: A talk with the fantasy and horror artist. Go to the column for more information.

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#73: Brian Fitzpatrick, Moebius Adventures

https://www.rpg.net/columns/interviews/interviews73.phtml Summary: About Aliens & Asteroids. Go to the column for more information.

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#74: Jonathan Green, You Are the Hero

https://www.rpg.net/columns/interviews/interviews74.phtml Summary: A talk with the gamebook historian. Go to the column for more information.

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#75: Ed Jowett, Shades of Vengeance

https://www.rpg.net/columns/interviews/interviews75.phtml Summary: About Era: The Empowered and more. Go to the column for more information.

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#76: Tomas Härenstam, Free League Publishing

https://www.rpg.net/columns/interviews/interviews76.phtml Summary: All about the publishers of Mutant and more. Go to the column for more information.

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#72: Steve Jackson, The Fantasy Trip

https://www.rpg.net/columns/interviews/interviews72.phtml Summary: About the return of a classic RPG! Go to the column for more information.

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#77: Darrell Hayhurst, Torg: Eternity

https://www.rpg.net/columns/interviews/interviews77.phtml Summary: A talk with Darrell Hayhurst about Torg: Eternity and The Living Land. Go to the column for more information.

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#78: Kevin Watson, Dark Naga Adventures

https://www.rpg.net/columns/interviews/interviews78.phtml Summary: About a small adventure publisher. Go to the column for more information.

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#79: Scott Wainwright, Brutality

https://www.rpg.net/columns/interviews/interviews79.phtml Summary: About the RPG-lite skirmish miniatures game. Go to the column for more information.

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#80: Ken Spencer, Rocket Age

https://www.rpg.net/columns/interviews/interviews80.phtml Summary: All about Why Not Games and their prime RPG. Go to the column for more information.

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#81: Cognitive Merchant, Game Aids

https://www.rpg.net/columns/interviews/interviews81.phtml Summary: A maker of gorgeous game items. Go to the column for more information.

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#82: David Donachie, Solipsist

https://www.rpg.net/columns/interviews/interviews82.phtml Summary: A talk with the designer of Solipsist and a contributor to many others. Go to the column for more information.

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#83: Aaron A. Reed, Archives of the Sky

https://www.rpg.net/columns/interviews/interviews83.phtml Summary: A talk about story game design and Archives of the Sky. Go to the column for more information.

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#84: Paul Mitchener, Age of Anarchy

https://www.rpg.net/columns/interviews/interviews84.phtml Summary: A talk with a writer for Fate, Mindjammer, and more. Go to the column for more information.

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#85: Spidermind Games

https://www.rpg.net/columns/interviews/interviews85.phtml Summary: A talk with Oliver Hulme and Jon Lunn about Spidermind, the Elite: Dangerous RPG. Go to the column for more information.

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#86: James Shields, Choose Your Own Sci-Fi Stock Art

https://www.rpg.net/columns/interviews/interviews86.phtml Summary: A discussion with the popular artist. Go to the column for more information.

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#87: Maxim Krylov, Interbellum

https://www.rpg.net/columns/interviews/interviews87.phtml Summary: War Adventures in a World of Technomagic. Go to the column for more information.

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#88: Jacob Ross, Triskelion Space

https://www.rpg.net/columns/interviews/interviews88.phtml Summary: About the new Exodus System game. Go to the column for more information.

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#89: Joseph A. McCullough, Rangers of Shadow Deep

https://www.rpg.net/columns/interviews/interviews89.phtml Summary: A talk with the author of Frostgrave and Ghost Archipelago. Go to the column for more information.

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#90: Tomas Härenstam, Alien RPG

https://www.rpg.net/columns/interviews/interviews90.phtml Summary: A discussion about the Alien franchise and its newest RPG. Go to the column for more information.

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#91: Pride Flag

https://www.rpg.net/columns/interviews/interviews91.phtml Summary: A Pride Flag for the forums Go to the column for more information.

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#92: KULT, with Petter Nallo.

https://www.rpg.net/columns/interviews/interviews92.phtml Summary: A talk about the Swedish RPG company Helmgast, and new version of KULT, Powered by the Apocalypse. Go to the column for more information.

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#93: Mark Corbett and Jim Mozley, Pavic Tales

https://www.rpg.net/columns/interviews/interviews93.phtml Summary: An interview with the authors of the very first RuneQuest fanzine. Go to the column for more information.

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#94: An Interview With Erol Otus, Iconic Fantasy Artist

https://www.rpg.net/columns/interviews/interviews94.phtml Summary: A talk with Erol Otus about art, publishing, and working for TSR. Go to the column for more information.

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#95: Interview with Greg Porter of BTRC, Part I: Origins & Classics

https://www.rpg.net/columns/interviews/interviews95.phtml Summary: Greg Porter talks about his work in the '80s, including classics like Macho Women with Guns and Guns! Guns! Guns! Go to the column for...

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#96: Interview with Greg Porter of BTRC, Part II: Indies & Universals

https://www.rpg.net/columns/interviews/interviews96.phtml Summary: Greg Porter talks about his work from the '90s to the present including indie designs, PDF trailblazing, and universal releases. Go to...

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#97: An interview with Joe Williams of Marquee Press

https://www.rpg.net/columns/interviews/interviews97.phtml Summary: A talk with the co-author of Legendary Lives, Lost Souls, and Khaotic. Go to the column for more information.

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#98: An Interview with Mitch Wallace About Necrobiotic

https://www.rpg.net/columns/interviews/interviews98.phtml Summary: A look a new post-apocalyptic horror game from Italy Go to the column for more information.

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#99: An Interview with Francesco Nepitello, Designer of The One Ring and War...

https://www.rpg.net/columns/interviews/interviews99.phtml Summary: Francesco talks about his life in gaming, from D&D and Fighting Fantasy to one of the most successful gaming Kickstarters ever. Go...

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#100: An Interview with Jayson Elliot of Solarian Games (previously TSR)

https://www.rpg.net/columns/interviews/interviews100.phtml Summary: Interviewing Jayson Elliot, editor of Gygax Magazine and the publisher of Top Secret: New World Order. Go to the column for more...

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#101: Interview with Evlyn Moreau

https://www.rpg.net/columns/interviews/interviews101.phtml Summary: Prolific and unique artist Evlyn Moreau talks about her work. Go to the column for more information.

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#102: Raphael Falk, Lucid: Sea of Dreams

https://www.rpg.net/columns/interviews/interviews102.phtml Summary: Sit down with Raphael Falk, creator of Lucid: Sea of Dreams! Go to the column for more information.

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#103: Interview with Planar Compass

https://www.rpg.net/columns/interviews/interviews103.phtml Summary: We sit down with Dan and Sarah of the Planar Compass 'zine to discuss their newest issue. Go to the column for more information.

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#104: Interview with Amanda P

https://www.rpg.net/columns/interviews/interviews104.phtml Summary: Interview with Amanda P, creator of Beyond the Burning Teeth Go to the column for more information.

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#106: Interview with Ryan Thompson

https://www.rpg.net/columns/interviews/interviews106.phtml Summary: Meet Ryan Thomspon, founder of Appendix N Entertainment. Go to the column for more information.

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#107: Interview with Yochai Gal

https://www.rpg.net/columns/interviews/interviews107.phtml Summary: Meet the creator of the dark forest NSR game Cairn! Go to the column for more information.

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#108: Interview with Ava Islam

https://www.rpg.net/columns/interviews/interviews108.phtml Summary: Meet the creator of Errant, the \"rules light but procedure heavy\" new wave OSR game! Go to the column for more information.

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#109: Interview with Rose Bailey

https://www.rpg.net/columns/interviews/interviews109.phtml Summary: Meet Rose Bailey, creator of Cavaliers of Mars, Miserable Secrets, and Bright & Terrible Go to the column for more information.

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#110: Interview with Carlos Castilho

https://www.rpg.net/columns/interviews/interviews110.phtml Summary: Meet prolific artist Carlos Castilho! Go to the column for more information.

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#111: Interview with Jim Hall

https://www.rpg.net/columns/interviews/interviews111.phtml Summary: A talk with Jim Hall, of Brooklet Games. Go to the column for more information.

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#112: Interview with Marc Braden

https://www.rpg.net/columns/interviews/interviews112.phtml Summary: Talking with Marc Braden of This is the Weird. Go to the column for more information.

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#113: Interview with Michelle Smallwood

https://www.rpg.net/columns/interviews/interviews113.phtml Summary: We sit down with Michelle Smallwood of the Class Alphabet. Go to the column for more information.

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#114: Interview with Diogo Nogueira

https://www.rpg.net/columns/interviews/interviews114.phtml Summary: Sitting down with the superstar creator of Primal Quest and Solar Blades & Cosmic Spells. Go to the column for more information.

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#115: Interview with Logar the Barbarian

https://www.rpg.net/columns/interviews/interviews115.phtml Summary: Meet the creator of the Wobblies and Wizards podcast! Go to the column for more information.

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#116: Interview with Aaron of Jolly Lark

https://www.rpg.net/columns/interviews/interviews116.phtml Summary: Sitting down with the creator of miniature accessories. Go to the column for more information.

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#117: Interview with Humza Kazmi

https://www.rpg.net/columns/interviews/interviews117.phtml Summary: Sitting down with one of the stalwarts of Hydra Cooperative Go to the column for more information.

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#118: Interview with Jennell Jaquays

https://www.rpg.net/columns/interviews/interviews118.phtml Summary: Meet industry icon Jennell Jaquays! Go to the column for more information.

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#119: Interview with Roderic Waibel

https://www.rpg.net/columns/interviews/interviews119.phtml Summary: Sitting down with Roderic Waibel of Izegrim Creations Go to the column for more information.

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#120: Interview with Philip Reed

https://www.rpg.net/columns/interviews/interviews120.phtml Summary: Sitting down with Philip Reed of Steve Jackson Games Go to the column for more information.

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An MIT graduate is interviewing RPG fandom and creative members!

I recently had an interview with a MIT graduate in Santa Clara, California. In the past, I've had only short interviews with limited perspectives, but my interviewer in California did those past...

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